for my first ever UV mapped character i am fairly pleased.
especially with the body. as you may have seen i had major problems with the head, this was due tot the fact it is a sphere, trying to flatten and unwrapped a sphere is impossible without either seams of serious stratching which is a shame because it is the only glaringly bad part of this map. like i've it is something i can come back to at a leter stage and hopefully sort out once i become a little bit more confident with my skills.
i have enjoyed UV mapping so far, it seems to be both extremes. at times it can be very easy and strangely simple but at others it can be the biggest pain in the arse and prove very difficult and stressful. so far in this blog i hope you have seen me develop some skills, going from pretty much no knowledge of it at all to at least attempting to UV map a character.
it was never something that caught my eye but now i have tried it it's deffinitrly something i will be paying more attention to as time goes on and i will be carrying on with this blog and challenging myself with new models to UV map.
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